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#0 by bam (♦Aloha Na♦) (0 mesaje) at 2007-05-18 17:53:01 (905 săptămâni în urmă) - [Link]Top

Aici se discută noutățile din lumea jocurilor digitale.

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Game Awards 2012
Game of the Year

Assassins Creed III

Dishonored

Journey

Mass Effect 3

The Walking Dead: The Game (Winner)

Studio of the Year

343 Industries, Halo 4

Arkane Studios, Dishonored

Gearbox Software, Borderlands 2

Telltale Games, The Walking Dead: The Game (Winner)

Entertainment Weekly and Spike VGA Best Game of the Decade

Batman: Arkham City

BioShock

Half-Life 2 (Winner)

The Legend of Zelda: The Wind Waker

Mass Effect 2

Portal

Red Dead Redemption

Shadow of the Colossus

Wii Sports

World of Warcraft

Best Xbox 360 Game

Assassins Creed III

Borderlands 2

Dishonored

Halo 4 (Winner)

Best PS3 Game

Assassins Creed III

Borderlands 2

Dishonored

Journey (Winner)

Best Wii/Wii U Game

New Super Mario Bros. U (Winner)

The Last Story

Xenoblade Chronicles

ZombiU

Best PC Game

Diablo III

Guild Wars 2

Torchlight II

XCOM: Enemy Unknown (Winner)

Best Shooter

Borderlands 2 (Winner)

Call of Duty: Black Ops II

Halo 4

Max Payne 3

Best Action Adventure Game

Assassins Creed III

Darksiders II

Dishonored (Winner)

Sleeping Dogs

Best RPG

Diablo III

Mass Effect 3 (Winner)

Torchlight II

Xenoblade Chronicles

Best Multi-player Game

Borderlands 2 (Winner)

Call of Duty: Black Ops II

Guild Wars 2

Halo 4

Best Individual Sports Game

Hot Shots Golf: World Invitational

SSX (Winner)

Tiger Woods PGA Tour 13

WWE '13

Best Team Sports Game

FIFA Soccer 13

Madden NFL 13

NBA 2K13 (Winner)

NHL 13

Best Driving Game (TBA)

DiRT: Showdown

F1 2012

Forza Horizon

Need for Speed: Most Wanted (Winner)

Best Song in a Game

"Castle of Glass" by Linkin Park, Medal of Honor: Warfighter

"Cities" by Beck, Sound Shapes (Winner)

"I Was Born For This" by Austin Wintory, Journey

"Tears" by Health, Max Payne 3

Best Original Score

Call of Duty: Black Ops II

Halo 4

Journey (Winner)

Max Payne 3

Best Graphics

Assassin's Creed III

Dishonored

Halo 4 (Winner)

Journey

Best Independent Game

Dust: An Elysian Tail

Fez

Journey (Winner)

Mark of the Ninja

Best Fighting Game

Dead or Alive 5

Persona 4 Arena (Winner)

Street Fighter X Tekken

Tekken Tag Tournament 2

Best Handheld/Mobile Game

Gravity Rush

LittleBigPlanet PS Vita

New Super Mario Bros. 2

Sound Shapes (Winner)

Best Performance by a Human Female

Emma Stone as Amanda Cartwright, Sleeping Dogs

Jen Taylor as Cortana, Halo 4

Jennifer Hale as Commander Shepard (female version), Mass Effect 3

Melissa Hutchinson as Clementine, The Walking Dead: The Game (Winner)

Best Performance by a Human Male

Dameon Clarke as Handsome Jack, Borderlands 2 (Winner)

Dave Fennoy as Lee Everret, The Walking Dead: The Game

James McCaffrey as Max Payne, Max Payne 3

Nolan North as Captain Martin Walker, Spec Ops: The Line

Best Adapted Video Game

Disney Epic Mickey 2: The Power of Two

Lego Batman 2: DC Super Heroes

The Walking Dead: The Game (Winner)

Transformers: Fall of Cybertron

Best DLC

The Elder Scrolls V: Skyrim - Dawnguard (Winner)

Mass Effect 3 - Leviathan

Borderlands 2 - Mechromancer Pack

Portal 2 - Perpetual Testing Initiative

Best Downloadable Game

Fez

Journey

Sound Shapes

The Walking Dead: The Game (Winner)

Best Social Game

Draw Something

Marvel: Avengers Alliance

SimCity Social

You Don't Know Jack (Winner)

Most Anticipated Game

BioShock Infinite

Grand Theft Auto V (Winner)

South Park: The Stick of Truth

The Last of Us

Tomb Raider

Character of the Year

Connor Kenway, Assassin's Creed III

Commander Shepard, Mass Effect 3

Clap Trap, Borderlands 2 (Winner)

Master Chief, Halo 4

Raul Menendez, Call of Duty: Black Ops II
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VGX 2013
Объявлены победители Spike VGX 2013



• Игра года
Grand Theft Auto V


• Студия года
Naughty Dog

• Персонаж(и) года
Близнецы Лютес (BioShock Infinite)

• Лучший шутер
BioShock Infinite

• Лучшая инди-игра
Gone Home

• Лучший экшен
Assassin’s Creed IV: Black Flag

• Лучшая спортивная игра
NBA 2K14

• Лучшая RPG
Ni no Kuni: Wrath of the White Witch

• Лучший файтинг
Injustice: Gods Among Us

• Лучшие гонки
Forza Motorsport 5

• Лучшее DLC
Far Cry 3: Blood Dragon

• Лучшая игра для Xbox 360
Brothers: A Tale of Two Sons

• Лучшая игра для PS3

The Last of Us

• Лучшая игра для Wii U
Super Mario 3D World

• Лучшая игра для PC
Gone Home

• Лучшая игра для портативных консолей
The Legend of Zelda: A Link Between Worlds

• Лучшая игра для мобильных платформ
Plants vs. Zombies 2

• Лучшая казуальная игра
Animal Crossing: New Leaf

• Лучший актер озвучения
Трой Бейкер (Джоэл из The Last of Us)

• Лучшая актриса озвучения
Эшли Джонсон (Элли из The Last of Us)

• Лучший саундтрек
Grand Theft Auto V

• Лучшая музыкальная композиция в игре
“Will the Circle be Unbroken” — Courtnee Draper & Troy Baker (BioShock Infinite)
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Editat de către bam la 2014-01-20 14:14:26




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#1001 by Iulik Drivers Club (Жицыкэ) (0 mesaje) at 2008-02-26 20:17:14 (865 săptămâni în urmă) - [Link]Top
Silent Hunter 4 ever
P.S russian games mostly suck :)


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#1002 by regnumekal (User) (0 mesaje) at 2008-02-26 21:58:47 (865 săptămâni în urmă) - [Link]Top
#1000 Samurai2X, "... Не знаю, как остальные, но от первых скринов (А ЕСЛИ ОНИ ЕЩЁ ДХ10) хочецо идти блевать, а вот последний: ВИДНО В ФОТОШОПЕ ТАК КЛАССНО ОТДЕЛАЛИ! ..." - Ultimele 2 sunt din 2007 facute, restul de mai inainte (2006-2004). Grafica practic ar trebui sa fie ca in ultimele doua.


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#1003 by m000rfik (User) (0 mesaje) at 2008-02-27 14:00:59 (865 săptămâni în urmă) - [Link]Top
regnumekal vad ca demult nu ai reinoit INDEX-UL DE JOCURI PREZENTATE ÎN ACEST TOPIC :)


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#1004 by regnumekal (User) (0 mesaje) at 2008-02-27 14:14:37 (865 săptămâni în urmă) - [Link]Top
#1003 m000rfik, "... INDEX-UL DE JOCURI PREZENTATE ÎN ACEST TOPIC ..." - Iti pare tie. Practic eu nu am facut update de la Command & Conquer: Red Alert 3, postat de DarkMaster, adica de o saptamina. Plus la asta pag.40 este limita la primul index, deja voi face alt file care sa includa jocurile de la pag. 40 incolo.

PS: Mai este o posibilitate (nu stiu precis). Daca la tine ultima nu-i C & C Red Alert 3, atunci inseamna ca trebuie sa apesi F5 (refresh) :)

http://cid-f53d1661ff7e44cb.spaces.live.com/blog/cns!F53D1661FF7E44CB!122.entry -  Intrati aici si spuneti daca este aratat indexul

Editat de către regnumekal la 2008-02-27 14:59:51




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#1005 by Samurai2X (User) (0 mesaje) at 2008-02-27 16:46:31 (865 săptămâni în urmă) - [Link]Top
#1002 regnumekal, Чё у тебя за игра на аватаре???


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#1006 by Antikiller (地獄) (0 mesaje) at 2008-02-27 16:47:02 (865 săptămâni în urmă) - [Link]Top
#1005 Samurai2X, Mass Efect


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#1007 by daymio (Power User) (0 mesaje) at 2008-02-27 16:51:45 (865 săptămâni în urmă) - [Link]Top
#1006 Antikiller, "... Mass Efect ..." - :mml:


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#1008 by m000rfik (User) (0 mesaje) at 2008-02-27 17:05:27 (865 săptămâni în urmă) - [Link]Top
#1004 regnumekal, "... ntrati aici si spuneti daca este aratat indexul ..." - da,dar numai 4 pagini vad


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#1009 by Dinu666 (User) (0 mesaje) at 2008-02-27 17:39:39 (865 săptămâni în urmă) - [Link]Top
#1006 Antikiller, mai degraba "Too Human" :)


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#1010 by Iulik Drivers Club (Жицыкэ) (0 mesaje) at 2008-02-27 19:13:09 (865 săptămâni în urmă) - [Link]Top
Ple ppl, ziceti shi mie Oblivion like RPG, care papa mai putine resurse, ca compu nui tare puternic
P.S morrowind incercat, da sux, numi place, e prea urita, gothic 2 trecut deam, amu scos NWN da acela e Computer role pllaying, da asta ma enerveaza, pls, q eu deam mam saturat sa caut, Dungeon Lords e bun ceva? :)


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#1011 by NovaSky (User) (0 mesaje) at 2008-02-27 19:28:48 (865 săptămâni în urmă) - [Link]Top
#1010 Iulik, "... ziceti shi mie Oblivion like RPG ..." - Dark Messiah of Might and Magic


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#1012 by Iulik Drivers Club (Жицыкэ) (0 mesaje) at 2008-02-27 19:30:36 (865 săptămâni în urmă) - [Link]Top
#1011 DarkMaster, daq nu merge Oblivion, ap de unde s mearga asta :lol: am zis oleaq cu cerinte mai putine


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#1013 by JRocker (性交) (0 mesaje) at 2008-02-27 19:35:28 (865 săptămâni în urmă) - [Link]Top
#1012 Iulik, half life 2 merge bine?? daka atunci shi asta va merge bine


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#1014 by NovaSky (User) (0 mesaje) at 2008-02-27 19:35:54 (865 săptămâni în urmă) - [Link]Top
#1012 Iulik, ei dar hz, nu sunt multe RPG de genul Oblivion


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#1015 by Iulik Drivers Club (Жицыкэ) (0 mesaje) at 2008-02-27 19:36:54 (865 săptămâni în urmă) - [Link]Top
#1013 JRocker, Half Life 2 mergea normal la max aproape, da asta hz, q tin minte ca am scos dema, si nici la minim nu mergea, si inq asteptam cite 15 min sa se incarce lvl :(


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#1016 by regnumekal (User) (0 mesaje) at 2008-02-27 20:02:27 (865 săptămâni în urmă) - [Link]Top
#1015 Iulik, Gothic 1, 2 ai incercat? Daca da - atunci imi pare rau, dar nu mai exista RPG-uri ca si Oblivion (in afara probabil de The Witcher, restul TES-urilor si Gothic 3). DMMM e Action RPG, chiar mai mult Action. Probabil poti sa mai incerci Fable: The Lost Chapters (dar probabil l-ai incercat deja), Jade Empire: SPecial Edition (Are nevoie de Pixel Shader 2.0), Arx Fatalis (apropo facuta de aceeasi companie care a facut si DMMM, dar jocul e destul de vechi), Dungeon Lords (probabil), Anachronox (anul 2001),

#1005 Samurai2X, "... Чё у тебя за игра на аватаре??? ..." - Too Human

#1006 Antikiller, "... Mass Efect ..." - Too Human

#1007 daymio, "... :mml: ..." - Too Human

#1008 m000rfik, "... da,dar numai 4 pagini vad ..." - This cannot be. Vrei sa spui ca nu arata asa:


Probabil n-am facut ceva cum trebuie... :-|


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#1017 by Antikiller (地獄) (0 mesaje) at 2008-02-27 20:05:39 (865 săptămâni în urmă) - [Link]Top
Elveon am auzit ca ii good stuff, si am vazut si un trailer, am ramas impresionat!


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#1018 by Iulik Drivers Club (Жицыкэ) (0 mesaje) at 2008-02-27 20:20:25 (865 săptămâni în urmă) - [Link]Top
#1016 regnumekal, Gothic 2 jucat, superb, tin minte ca cu atita placere jucat :D Fable de asemenea, Oblivion e prea puternica, chear daq am jucat asa vreo luna, insa pin la urma, vazt q mai mult chin e cu ea sh am lasat pentru PC mai bun, ple, asa mii ciuda ca NwN e Computer role playing :( strica tot caifu, ma enervez sa ma uit cum stau shi se bat ca niste idioti :( acu scot dungeon lords, sper sa fie cva bun, da still want Oblivion, mai bun nam jucat niq inq


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#1019 by Antikiller (地獄) (0 mesaje) at 2008-02-27 20:29:17 (865 săptămâni în urmă) - [Link]Top
#1018 Iulik, Oblivion trece-o pînă la sfîrşit că rupe din ce în ce mai tare...! Dungeon Lords nu ţi-aş recomanda că-i cam plictisitoare şi un pic primitivă!


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#1020 by regnumekal (User) (0 mesaje) at 2008-02-27 20:32:14 (865 săptămâni în urmă) - [Link]Top
#1018 Iulik, "... NwN e Computer role playing ..." - pe mine nu ma deranjeaza...
doar ca dureaza cam mult timp. De abia am trecut misiunea din Peninsula District.

Grand Theft Auto IV
Other Names: GTA IV, Grand Theft Auto IV (GTA IV), Grand Theft Auto 4
Genre: Modern Action Adventure
Publisher: Rockstar Games, Take-Two Interactive
Developer: Rockstar North
Platforms: Xbox 360 Playstation 3
Release Date: April 29, 2008
Official Site: http://www.rockstargames.com/IV
Universe: Grand Theft Auto (PC) (PS) (GBC), Grand Theft Auto: London, 1969 (PC) (PS), Grand Theft Auto 2 (PC) (PS) (GBC) (DC), Grand Theft Auto III (PC) (PS2), Grand Theft Auto: Vice City (PC) (PS2), Grand Theft Auto Double Pack (PS2) (XBOX), Grand Theft Auto: San Andreas (PC) (PS2) (XBOX), Grand Theft Auto: The Classics Collection (PC), Grand Theft Auto: The Trilogy (PS2) (XBOX), Grand Theft Auto: Liberty City Stories (PS2) (PSP), Grand Theft Auto: Vice City Stories (PS2) (PSP)



Rockstar recently hit town with an updated, work-in-progress version of Grand Theft Auto IV and gave us a look around the promising new entry in its acclaimed series. The game was running on the Xbox 360 and featured a slew of upgrades since the last time we saw it in action. While we still weren't able to get our hands on the controller and get a feel for it ourselves, we got a meaty look at a handful of the game's missions, as well as some of the requisite showcases of its richly detailed environments.

Given our familiarity with the game, our demonstrator just hopped into our first mission demo, which featured a character named Brucie, who was seen briefly in the last trailer released for the game. The mission kicks off with a cinematic that finds GTAIV's mysterious protagonist Nikolai entering a garage asking for Brucie, who needs some professional whacking done (the murderous kind). Niko is tasked with stealing a police car and giving Brucie a phone call once he's done so.

Securing a police car can happen in a few ways--you can choose to either cause a ruckus that attracts the police and carjack one, go out and search for one on the streets, pop over to a police station and help yourself, or call the police to report a fake crime. During our demo, Brucie sent an SMS with the suggestion that you could "dial 911" in order to get a police car to your location.



Once Niko gets a car and loses his wanted level by getting out the range of the police looking for him, you'll be able to access a very cool new gameplay element: the police database, which is accessible via any police car by hitting the left bumper. We watched as Niko entered his intended target's name and was rewarded with his mugshot and last known address (which you could set on your GPS city map). If you've taken a picture of someone with your cell phone, you can also search the database by photo. Upon arriving at his victim's pad, Niko makes his way to the door only to have his intended target run off like a bat out of hell once he realizes Niko isn't there on a social call.

Our demonstrator actually failed the mission initially and let Niko's target get away, allegedly to show off the game's nifty replay option, which takes the form of a text to your cell phone. On our host's second attempt the chase became much livelier, with Niko chasing his victim by car through the Liberty City freeway system and trying to shoot him dead. You can shoot out of the car window while driving, and change weapons while in the car. Besides giving a nice tour of the sights and sounds of Liberty City, the race let us have a peek at the local airport--complete with planes going about their daily business. The dramatic flight for life provided a perfect showcase for the various chase-cam options, such as switching between several views including one that focuses on your target, as well as a refined aiming system while driving. Once Niko's target was adequately perforated and exploded, he gave Brucie a call asking for his payment. The cell phone sequences showed off where the phone fits in on the game HUD: it appears in the lower right-hand corner, across from the map in the lower left.

Before moving on to our next mission demo, we got a look at some of the nonmission shenanigans you can get into, which tie in to some of the game's social aspects related to your relationships with non-player characters. We had a look at a segment where Niko gives his cousin Roman a call and the pair head over to a local watering hole in Bohan, the game's version of the Bronx, and get good and messed up. The trip began with Niko helping himself to a car. Rockstar reps noted that the nicer the car, the nicer the GPS in it--so you can expect the more upscale GPS models to speak directions if you've set a locale for yourself. Once Niko had a swank pair of wheels, he picked up Roman and then used his GPS to look for nearby bars, in this case one called Beer Garden.



As Niko came upon a toll booth on his way to the bar, our demonstrator slowed down and allowed him to pay. As with most things in the game, normal acts like stopping at red lights and paying tolls are optional but can affect your wanted level if you don't abide by them. Once the pair arrived at the bar, we saw them go in and heard Roman proclaim his hope of finding girls with low self-esteem. One short cinematic later, the pair, who were what the Russians might call drunkski, stumble out and, in a goofy minigame sure to raise a few hackles, Niko must get Roman home. Because he's more than a little messed up himself, your challenge is get Niko's sorry butt to his actual car, which is made quite a challenge due to a wavy camera angle and, we're told, an overly sensitive control scheme that makes the act of walking a challenge. Once you get in the actual car you're burdened with the same shifty camera and twitchy controls as you make your way back to Roman's place.

Once Niko's adventures in poor judgment were over, our demonstrator moved on to the next mission, set in Algonquin, the game's version of Manhattan. We saw Niko meet up with a new African-American character named Playboy X who is looking to recruit Niko. The arrangement appears to be a good fit, as we see Niko saying he needs money and doesn't care if he lives or dies. Playboy and Niko's chat is interrupted by the appearance of another new African-American face, Duane Moore. In a good and awkward moment Duane attempts to reconnect with Playboy and "pick up" where they left off, but it's clear Playboy isn't too stoked to have Duane be a part of his business. Playboy eventually goes inside leaving Niko alone with Duane and setting the stage for awkward moment number two as the pair chat a bit about "business." Their conversation is cut short by Playboy, who heads out with Niko to go on an errand.

We see the pair make their way through the city to a parked car and pick up weapons and a radio headset. They then switch vehicles and head over to a waterfront area, where Playboy explains how security is laid out, and his description is complemented by a cinematic showing where lookouts whom Niko has to kill are. Your mission is simple: Kill the lookouts and get inside to take out the Mafioso union leaders in order to impress a character called Yusuf. We saw Niko make his way over to a crane to get a good shot at the lookouts, whom he promptly takes out, resulting in short cinematics of them falling dead from their crane-based outposts. After the lookouts are sorted, Niko makes use of a window-washing platform to reach the roof of a building. Once inside he begins shooting up fools, resulting in blood-droplet effects on the camera.



The sequence also showcased the games new aiming system, which lets you juggle between a free aim and specific body-part targeting. Pulling the trigger lets you free-aim, while holding it down lets you lock on and target specific body parts. As Niko is going on his killing spree, Playboy is heard offering tips via his earpiece. The closer Niko gets to his targets the more the opposition ramps up; thankfully, this provided a good showcase for some of the arsenal you'll be using. We saw Niko use grenades (this level was used as a grenade tutorial) and our old favorite, the rocket launcher, to clear his way. Another nice touch was blind-firing from behind cover, and sliding into to cover on his knees. Once the opposition was cleared, Niko killed his target and rang up Playboy.

The next mission kicked off with Niko and a gent named Ray coming into an office. Ray offers up Niko's services for some work; it seems the Triads want to offload something, so you're tasked with hijacking a truck in Alderney, the game's equivalent of New Jersey, and then checking in with a Mr. Bell. As Niko made his way to the hijack area, Rockstar reps noted that the GPS Niko uses to get there always provides the best legal route, allowing you to make your own less law-abiding shortcuts if the situation requires it. Once Niko is in place, he hides and waits for the truck to come.

When it finally arrives, we see Niko sneak his way to it and start shooting. As he's opposed by various folks, we get another great example of why you should never consider crime without a rocket launcher close at hand--it's pretty handy for wiping out anything in your way. Unfortunately, Niko's truck starts to head out, and the spry Russian leaps for it, introducing a climbing mechanic you'll initiate with the touch of a button. Once you're on the truck you'll have to use the D pad and analog stick to stay on it and make your way to the cab. Once inside, Niko makes short work of the driver and helps takes the truck, calling Mr. Bell for directions. He's instructed to deliver the truck and its contents as a "wedding present" to a specific location, which Niko does.



The last demo we had wasn't of a mission but a small showcase of Liberty City and everything that's getting packed into it. We got a fly-through of the city that took us up past the statue of "happiness." When Niko was controllable again, our rep hopped into a boat and zipped around the waterfront to show off the impressive water effects, physics, and different camera angles. The sequence also featured some subtle water effects that kicked up onscreen, and because it's a GTA game, we got to hear some music.

This particular demo, while still focused on specific elements of the game, offered an effective tease of the game's variety and size. We're liking the mix of missions, even the goofy drunk stuff, simply because the game seems to be a logical expansion of what we've seen in the previous games. All the free-roaming stuff we've liked about the previous games is in, but the promise of the other mechanics we've only seen hinted at--the Internet, the police database, and in-game relationships--is really intriguing. We're also eager to get more of the story, since Niko's obviously got himself a whole set of baggage that seems fit to burst; we're hoping this makes for some good plot twists.

As far as the visuals go, it should go without saying that the game is looking pretty slick on the Xbox 360, with the environments continuing to gain a sexy layer of polish. It looks like the development team is delivering on its promise of a living city with a logical expansion of what we've seen in the previous games. The Xbox 360's processing power has afforded Rockstar North to layer in a hefty number of pedestrians and ambient detail such as street clutter and garbage. We also have to make a special call out to the game's stunning lighting, which, while still being polished up, is some of the most impressive we've seen. While lighting is, understandably, a somewhat played-out element in graphics this generation, GTAIV's is still noteworthy for its subtle shifts.



The character models look good, although we'll be nitpicky and wish the game's animation were a little more consistent. While there are some really nice bits of subtlety, such as Niko's leaning into turns as he runs, there's also some of the slightly jerky stiffness we've seen in previous games. It's hardly a game-breaking issue, but it's noticeable. Overall the game's frame rate is pretty consistent, although it does jerk some. We can attribute some of that to our version's work-in-progress status, as well as the insanely ambitious open-world madness that is a series staple; but we're hoping that the game purrs along at a solid, smooth frame rate when it ships.

GTAIV's soundtrack is arguably just as significant a component as its visuals, due to how key atmosphere is to the whole experience. From what we've heard so far, the game is at the very least on its way to matching the high level of quality we've heard in the previous entries in the series. The voice acting is coming along really well and very effectively sets the game's gritty tone. Niko sounds like one world-weary dude, and the crowd he rolls with sounds pretty lived-in, too. In addition to the assorted characters in the game, Liberty City itself is really getting its own unique personality thanks to a rich, dense collection of sounds that anyone who's been to a city like New York will respond to. Traffic, pedestrians, and the general ambient noise of a bustling city are all falling into place. The other big part of the audio package is the game's soundtrack, which, while still a work in progress in what we heard, seems to be covering all the bases of faux radio stations and genres that we've come to expect from the series. You can also use your cell phone as a radio, meaning the soundtrack doesn't have to stop while you're out of your vehicle taking down some targets.

While this all sounds well and good for the 360 version of the game, we know there are more than a few folks wondering what the deal is with the PlayStation 3 version, which, to date, may as well be a unicorn for all we've seen of it. Well, while we didn't get Rockstar to bust out a PS3 development kit and a version of the game for Sony's platform, we were assured that GTAIV is essentially identical on both platforms in terms of visual quality and content (well, at least until those Xbox 360-exclusive chapters hit). In fact, we're told we should be getting a look at the PS3 version in motion in the next few weeks. GTAIV is currently slated to ship in the next few months. Look for more on the game in the weeks to come.






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#1021 by m000rfik (User) (0 mesaje) at 2008-02-27 20:34:03 (865 săptămâni în urmă) - [Link]Top




#1016 regnumekal, prin opera vad numai pana la pagina 5,mai njos nu pot da.


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#1022 by Iulik Drivers Club (Жицыкэ) (0 mesaje) at 2008-02-27 20:34:52 (865 săptămâni în urmă) - [Link]Top
#1019 Antikiller, ash treceo cu mare placere, daq ash avea o vidiuha mai buna, da eu atunci jucam cu Oldblivion, si nici atunci nu mergea normal :(

#1020 regnumekal, "... De abia am trecut misiunea din Peninsula District. ..." - eu acum is in inchisoare :lol: da hz, eu ma enervez sa astept atita sa se bata, parq ma uit la film da nu ma joc :pardon: NWN 2 e mai interesanta parq, da tot nu pot juca nici aceia :( bag picioru


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#1023 by daymio (Power User) (0 mesaje) at 2008-02-27 20:35:50 (865 săptămâni în urmă) - [Link]Top
#1016 regnumekal, "... #1005 Samurai2X, "... Чё у тебя за игра на аватаре??? ..." - Too Human

#1006 Antikiller, "... Mass Efect ..." - Too Human

#1007 daymio, "... :mml: ..." - Too Human ..." - baah!Fa avatar cu Mass Efect :mml:


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#1024 by Iulik Drivers Club (Жицыкэ) (0 mesaje) at 2008-02-27 20:35:53 (865 săptămâni în urmă) - [Link]Top
#1021 m000rfik, opera suji :lol:

Da Action RPG, sau Dungeon Siege like RPG este cva bun? q eu nu mai stiu, imi tre ceva captivant, sa nu ma plictisesc, da nu am ce, toate jocurile joc citeva ore sh ma plictisesc )


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#1025 by regnumekal (User) (0 mesaje) at 2008-02-27 20:38:41 (865 săptămâni în urmă) - [Link]Top
#1021 m000rfik, "... prin opera vad numai pana la pagina 5,mai njos nu pot da. ..." - :( Ok, dude. O sa fac miine si o versiune .txt pe un alt host.

#1024 Iulik, "... Da Action RPG, sau Dungeon Siege like RPG este cva bun? ..." - Insasi Dungeon Siege 1,2 mi s-au parut destul de bune (dar numai le-am incercat, vreau din nou sa ma apuc de ele), si Titan Quest nu demult l-am jucat o gramada - de asemenea mi-a placut. Dar problema e ca personal, ma plictisesc destul de greu. Pot sa fac acelasi lucru de o suta de ori fara sa-mi piarda interesul :)


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