#0 by bam (♦Aloha Na♦) (0 mesaje) at 2007-05-18 17:53:01 (570 săptămâni în urmă) - [Link]
Aici se discută noutățile din lumea jocurilor digitale.
Dacă aveți o știre proaspătă pe care o doriți să o împărtășiți cu cei din jur, vă rugăm să respectați niște reguli generale.
Reguli privind oformarea unei știri:
- știrea trebuie să fie proaspătă;
- conținutul trebuie să fie plasat în tag-ul spoiler (vezi pagina cu tag-uri). În același mod se procedează și în caz dacă știrea constă doar dintr-un link spre un site video
#26 by gamer (Power User) (0 mesaje) at 2007-05-20 10:24:59 (570 săptămâni în urmă) - [Link]
Juiced 2: Hot Import Nights Developer:Juice Games Publisher:THQ Genre:Driving Platform(s):PC,PS2,PS3,Xbox 360, PSP,NDS Release Date:Q3 2007 Web Site:http://www.juiced2hin.com
Juiced 2: Hot Import Nights (HIN) evolves the current street racing scene, letting players experience the culture of the real-life HIN tour, the nation’s largest lifestyle custom car show in an intense racing experience. Featuring track and drift racing at real-world locations around the globe, next-gen AI and unparalleled vehicle customization, Juiced 2: HIN brings street racing to life, allowing players to test their skills at live street racing events against a back-drop of DJs, models and musicians. Groundbreaking new features include addictive drift/powersliding races and “Driver DNA” that tracks gamers’ personal driving traits. These profiles, along with the profiles of select celebrities will be available for download across all online gaming systems. Racing developer Juice Games has evolved the game-play that revolutionized online racing, giving players the power to create their car, assemble their crew and put it all on the line in intense pink slip and crew races. Gamers will also be able to bet cash on each event, bringing a gambling element to the game that greatly increases the importance of each race.
The Eye of Judgement Genre: Action By: SCEA, SCEI Platforms: PS3 Exclusive Release Date: Q4 2007
The Eye of Judgment has come a long way since it debuted at the Electronic Entertainment Expo last year as a cool tech demo built around a card game. Not only has the game been refined into something pretty cool, but the PlayStation 3 camera, now known as the PlayStation Eye, has also gotten a makeover. We had the chance to try out the latest work-in-progress version recently and have been impressed by how it's all coming together. Though the technology is still very cool, it's no longer overshadowing the actual game, which is now looking like a compelling strategy game.
The game's story is still being kept vague, but what's important to know is that there's trouble in an ancient kingdom, and you're getting tapped to sort it all out. Rather than grab a trusty sword or a wand, you bust out your deck of mystically powered cards and venture forth to kick butt and take names. From the look of things, the robe-and-armor-wearing set at the heart of the conflict aren't big on getting their hands dirty, so combat is all about card battling. Your battleground is made up of nine panels laid out in a 3x3 configuration. To achieve victory, you'll have to hold more panels than your opponent.
The game's simple but strategic system is brought to vivid life thanks to the PlayStation Eye camera, a play mat, and the unique deck of cards that will come with the game. You'll set up the camera to overlook your play mat, matching the grid being displayed onscreen by using the included stand. The first time you play the game, you'll need to register your cards into the game by placing them in front of the camera, which will read a special bar code on each card. Once that's done, you'll shuffle your cards and deal yourself a hand of five before setting your deck down. From then on, you'll simply follow onscreen prompts to go through each of the different stages of play.
The basic flow of the game is standard: Cards will be dealt to both players and then turns will alternate between players and reward you with a card and mana. During your turn, you'll be able to lay down cards if you have enough mana, use one of your action cards, or attack. Placing cards requires some forethought, as you'll need to take into account each card's attack range and elemental affinity. Some cards will only be able to attack the square in front of them, while others will have a greater range and be able to attack any square around them. A card's elemental affinity also comes into play, as you'll want to lay cards down on panels that match their affinity. Matching elements typically affords you a bonus of some kind, such as a boost to attack power for that card or a boost to all the cards you have in play. The elements are fairly logical—wood, earth, fire, and water—although there's an original one tossed into the mix: the industrial-influenced biolith. The goal of attacking is to lower your opponent's card health to zero and remove the panel they hold.
Besides attacking, you'll be able to use different cards during a match that can help your fight. You'll have a constant set of action cards that will let you attack or reposition your card to face a new direction, which is done by putting the card over an existing card on the board. As the game progresses and you get new cards from your deck, you'll eventually get cards that will let you restore a card's health or perform other useful actions. The most useful card we came across was the one that lets you flip the panels on the board to switch their elemental affinity, which comes in handy when you don't have any cards that synch with the available elements. The system is straightforward and isn't too hard to pick up. Onscreen counters will keep you informed of whose turn it is and how many cards you should have in your deck. Speaking of your deck, though the game comes with a starter deck of 30 cards as well as a booster pack, you'll be able to pick up more cards to buff up your deck. There are currently plans to make 110 cards available in total. Cards are expected to be available in booster packs and preconstructed decks. If this sounds somewhat familiar to card-game fans, it's likely because the Sony Japan-developed game is being worked on in conjunction with Hasbro and Wizards of the Coast, of Magic: The Gathering fame.
Besides the single-player game, you'll be able to take on a friend in offline and online matches, or watch the CPU play against itself using your deck. We're curious to see how cheating is going to be handled. While it's less of an issue in an offline game, online matches could get weird if people can just search through their deck to find the card they need. Registering your cards to your PS3 should help some, but we're curious to see just how folks are going to be kept honest. Besides game modes, Eye of Judgment will let you check out your cards in a cool display mode where you can mess around with their animations.
The visuals in the game continue to be refined over what we've seen in the past. The onscreen representation of the board has a nice antique look to it, and the different panels reflect their various elemental affinities. We had a bit of a problem distinguishing between some of element types, but it's a minor issue fixable with some color tweaking, which the game is currently undergoing. Each character card has its critter brought to life in 3D, a la Star Wars chess, and they look impressive. The battle animations are very cool, but once you've been suitably impressed by your dragon barbecuing up some gnomes or elementals, you can turn them off to speed up the matches. The creature designs are a mix of the classic cape-and-sword-style adventurers along with some different takes on familiar creatures such as dragons and elementals. Though the game was still a work in progress, the action ran smoothly, with just a few hiccups here and there. On top of the 720p in-game visuals, Eye of Judgment features some swanky CG that sets the stage for the epic card battling.
The game's audio is coming together to offer a good complement to the visuals. You'll hear some melodramatic themes at play during battles that set the right tone for the action. Sound effects are still being tweaked, but they're coming close to being spot on to what you'd expect to hear from the menagerie you'll be wielding to take out your opponent.
Based on what we played, The Eye of Judgment will likely come as a pleasant surprise to those who'd assumed the game was more of a tech demo than anything else. The game is fairly easy for anyone to pick up in a few minutes, and once you do, it's more than a little addictive. Fans of card games should have no trouble getting into the game's mechanics. Newcomers to the card-game genre might be more prone to giving the game a shot given its presentation, which is a good deal more dynamic than just staring at cards. The Eye of Judgment is due out this fall for the PlayStation 3, with additional card packs being available at around the same time.
Kingdom Under Fire: Circle of Doom Trailer: http://www.p2p.dm/details.php?id=38067
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#29 by gamer (Power User) (0 mesaje) at 2007-05-21 08:49:58 (570 săptămâni în urmă) - [Link]
The Witcher Developer:CD Project RED Publisher:Atari Genre:Action RPG Platform(s):PC Release Date:Q4 2007 Web Site:http://www.thewitcher.com/
„The Witcher” returns to the tradition of the role-playing genre with a fresh and modern approach, emphasizing story and character development in a vibrant world, while incorporating spectacular and well developed combat system like no game before it. The story is set in the world described in five books - giving additional credibility and depth of the background of the story.
The game features the player as a „Witcher”, a warrior who has been trained to fight since childhood, subjected to mutations and trials that transformed him. He earns his living killing monsters and is a member of a brotherhood founded long ago to protect people from werewolves, the undead, and a host of other beasts.
Our vision of the game can be described as: A modern story-driven RPG with unique hero, stunning visuals and easy-to-use, yet complex combat system. Perfect both for fans of storytelling and admirers of vigorous action.
Grotesque: Heroes Haunted Genre: Action Role-Playing By: Schanz International Consultants Platforms: PC X360 Release Date: TBA 2008 Official Site:http://www.grotesque-game.com
As opposed to the myriad of action RPGs that are being released, the main focus of Grotesque is an atmospheric and dense story line, a very diversified game progression and very distinctive, charismatic characters that you will remember for a very long time. Indeed, you will be able to form real relationships and even be able to fall in love.
Hereby, whilst the strategic battle systems such as UI and Handling do resemble those in RPGs like World of Warcraft and Guild Wars, this is simply to enable RPG gamers to get an introduction to the game quickly and without frustration..
The spectacular special manoeuvres and plenty of combo-manoeuvres of the many NPCs ensure an optical gladiatorial treat. The story influences and the personalities of the opponents contribute to Grotesque being a cut above the rest even in battle scenes. Weapons art meets with oral combat, magic with martial arts and arrogance with clumsiness.
Grotesque - Heroes Hunted carries these atmospheric story influences through into the quests. The special clue is the adventure elements in the riddles and dialogues, inspired by the Lucas Arts legends, which make sure that the quests do not simply degenerate into bleak assembling or slaughter.
Just imagine, you wake up one day and find yourself suddenly in a completely different world.
You slip into the rôle of Roger Sun, an everyday hero from the present, who is neither particularly strong nor particularly honourable. He is the guitarist in a heavy metal band, loves animals and is a huge fan of role-play games and adventures.
Through the mystical force of an antique mirror he has recently bought he is sucked into another world and lands, complete with his lounge furnishings, right in the midst of a conflict between a kingly character and some grass-like creatures.
It seems as though the eternal battle between light and dark in the game, which has been going on for years, suddenly become reality.
However, Roger had never imagined that a hero’s life, as a prospective chosen-one, would be anything like this.
The forces of the light that Roger urgently needs as co-combatants and friends, emerge mainly as arrogant, egotistical and to some extent even inter-fighting.
When the vampires, Dawnclaude & Solithaire appear, and with sadistic fiendishness hunt down everything human, it becomes quite clear that they are merely the forerunners of a very angry and very murky power, a power that would not remain hidden to the sudden appearance of Roger Sun...
Now it’s up to you to blend into the world of Grotesque – this is not the ultimate quest of any hero; it is the one of your own life!
#29 gamer, Вот эту игру я жду с нетерпением, не знаешь, какие требования, система прорисовки, система позиционирования персонажа, есть ли подгрузки (очень хотелось бы чтоб были) и в какой стране её делают, и не ГОВОРИ , ЧТО В ГЕРМАНИИ!!!
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#34 by Jaimz (Power User) (0 mesaje) at 2007-05-21 16:36:19 (570 săptămâni în urmă) - [Link]
BAIETI DATI-MI VA ROG UN SFAT IN LEGATURA CU JOCURILE.......
VideoCard 7900 GS
Intel CoreDuo 2.8
2 Gb Ram
Cum nu fac dar la mine jocurile frineaza la cea mai proasta calitae a graficii....
#34 Jaimz, Ой, скажи, где ты комп покупал и ставил ли дрова на видюху!!
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#37 by gamer (Power User) (0 mesaje) at 2007-05-21 16:58:08 (570 săptămâni în urmă) - [Link]
#36 Samurai2X, +1
#33 Samurai2X, Cerintele in ca nu se stiu ,in legatura cu ce tara face joaca dupa cite am inteles studioul CD Project RED este din Polonia.
Mai multa informatie poti gasi aici http://www.thewitcher.com/
#37 gamer, Облегчает, поляки делают хорошие нетормозяшие игры (почти)!!!!
Тем более сделать игру по такой безбашенной книге нужно постараться, да и чтобы не тормозило, а то фаны книги убьют себя!!!!
#40 Jaimz, Попробуй переставить дрова на видюху, может они полетели, лучше всего скачай с сайта nvidia.com!! Если не в этом траблы, тогда переставляй систему, а если и это не поможет, то иди к своему знакомому и дай ему звизды!
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#42 by Jaimz (Power User) (0 mesaje) at 2007-05-21 17:40:24 (570 săptămâni în urmă) - [Link]
#41 Samurai2X, да уже переустновил и дрова и систему и ничего....
продам тачку наверное........
Я хотел бы узнать вот...фирма Seitech которая производит оперативки...есть какие + или - ........?
#42 Jaimz, хм, сомнения, что если ты не устранишь проблему у тебя кто-то это возьмёт!!! Или найди лошару, или пойди к своему знакомому и скажи ему, типа:
"Чё ты мне впарил гони бабло!!!", а если пошлёт, то ты лохонулся!
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#44 by cristi (PFC | The Real Pirate) (0 mesaje) at 2007-05-21 17:55:13 (570 săptămâni în urmă) - [Link]
King's Bounty Genre: Turn by turn Strategy By: Katauri Interactive Platforms: PC Release Date: 2007 Official Site:http://www.kingsbounty.ru
• Процессор Pentium 4 3000 или аналогичный AMD
• Оперативная память 1Gb
• Видеокарта Nvidia GF7800 c 256Mb видеопамяти или аналогичная от ATI
“Легенда о рыцаре” – это рыцарская сага, представляющая собой увлекательный сплав ролевого приключения и насыщенных тактических сражений, возрождая славные традиции легендарной “King’s Bounty”.
Один герой (воин, маг или паладин), и целая армия верных соратников путешествует по огромному континенту, представляющему собой несколько десятков связанных локаций. Возведение королей на трон и их дальнейшее низвержение, спасение попавших в лапы драконов принцесс и поиск пиратских кладов, укрощение строптивых древних артефактов и очередных претендентов на мировое господство – таковы суровые будни королевского рыцаря, роль которого отводится игроку.
В режиме реального времени ваш герой путешествует на суше и на воде, под землей и в небесах, исследуя мир в поисках сокровищ, снаряжаясь и развивая свои многочисленные умения, выполняя поручения королей для продвижения по карьерной лестнице. Во время столкновения с врагом, игра переходит в тактический режим. Теперь вы командуете своими войсками на боевой арене, пользуетесь магической книгой и призывом могущественных Духов Ярости.
По ходу развития сюжета, вы столкнетесь со множеством интересных загадок и тайн. Заключить союз с могущественным некромантом или украсть сокровища из казны у гномов, конечно можно, тут главное не забывать о присяге на верность своему королю, ведь он ошибок не прощает.