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#0 by bam (♦Aloha Na♦) (0 mesaje) at 2007-05-18 17:53:01 (883 săptămâni în urmă) - [Link]Top

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Game Awards 2012
Game of the Year

Assassins Creed III

Dishonored

Journey

Mass Effect 3

The Walking Dead: The Game (Winner)

Studio of the Year

343 Industries, Halo 4

Arkane Studios, Dishonored

Gearbox Software, Borderlands 2

Telltale Games, The Walking Dead: The Game (Winner)

Entertainment Weekly and Spike VGA Best Game of the Decade

Batman: Arkham City

BioShock

Half-Life 2 (Winner)

The Legend of Zelda: The Wind Waker

Mass Effect 2

Portal

Red Dead Redemption

Shadow of the Colossus

Wii Sports

World of Warcraft

Best Xbox 360 Game

Assassins Creed III

Borderlands 2

Dishonored

Halo 4 (Winner)

Best PS3 Game

Assassins Creed III

Borderlands 2

Dishonored

Journey (Winner)

Best Wii/Wii U Game

New Super Mario Bros. U (Winner)

The Last Story

Xenoblade Chronicles

ZombiU

Best PC Game

Diablo III

Guild Wars 2

Torchlight II

XCOM: Enemy Unknown (Winner)

Best Shooter

Borderlands 2 (Winner)

Call of Duty: Black Ops II

Halo 4

Max Payne 3

Best Action Adventure Game

Assassins Creed III

Darksiders II

Dishonored (Winner)

Sleeping Dogs

Best RPG

Diablo III

Mass Effect 3 (Winner)

Torchlight II

Xenoblade Chronicles

Best Multi-player Game

Borderlands 2 (Winner)

Call of Duty: Black Ops II

Guild Wars 2

Halo 4

Best Individual Sports Game

Hot Shots Golf: World Invitational

SSX (Winner)

Tiger Woods PGA Tour 13

WWE '13

Best Team Sports Game

FIFA Soccer 13

Madden NFL 13

NBA 2K13 (Winner)

NHL 13

Best Driving Game (TBA)

DiRT: Showdown

F1 2012

Forza Horizon

Need for Speed: Most Wanted (Winner)

Best Song in a Game

"Castle of Glass" by Linkin Park, Medal of Honor: Warfighter

"Cities" by Beck, Sound Shapes (Winner)

"I Was Born For This" by Austin Wintory, Journey

"Tears" by Health, Max Payne 3

Best Original Score

Call of Duty: Black Ops II

Halo 4

Journey (Winner)

Max Payne 3

Best Graphics

Assassin's Creed III

Dishonored

Halo 4 (Winner)

Journey

Best Independent Game

Dust: An Elysian Tail

Fez

Journey (Winner)

Mark of the Ninja

Best Fighting Game

Dead or Alive 5

Persona 4 Arena (Winner)

Street Fighter X Tekken

Tekken Tag Tournament 2

Best Handheld/Mobile Game

Gravity Rush

LittleBigPlanet PS Vita

New Super Mario Bros. 2

Sound Shapes (Winner)

Best Performance by a Human Female

Emma Stone as Amanda Cartwright, Sleeping Dogs

Jen Taylor as Cortana, Halo 4

Jennifer Hale as Commander Shepard (female version), Mass Effect 3

Melissa Hutchinson as Clementine, The Walking Dead: The Game (Winner)

Best Performance by a Human Male

Dameon Clarke as Handsome Jack, Borderlands 2 (Winner)

Dave Fennoy as Lee Everret, The Walking Dead: The Game

James McCaffrey as Max Payne, Max Payne 3

Nolan North as Captain Martin Walker, Spec Ops: The Line

Best Adapted Video Game

Disney Epic Mickey 2: The Power of Two

Lego Batman 2: DC Super Heroes

The Walking Dead: The Game (Winner)

Transformers: Fall of Cybertron

Best DLC

The Elder Scrolls V: Skyrim - Dawnguard (Winner)

Mass Effect 3 - Leviathan

Borderlands 2 - Mechromancer Pack

Portal 2 - Perpetual Testing Initiative

Best Downloadable Game

Fez

Journey

Sound Shapes

The Walking Dead: The Game (Winner)

Best Social Game

Draw Something

Marvel: Avengers Alliance

SimCity Social

You Don't Know Jack (Winner)

Most Anticipated Game

BioShock Infinite

Grand Theft Auto V (Winner)

South Park: The Stick of Truth

The Last of Us

Tomb Raider

Character of the Year

Connor Kenway, Assassin's Creed III

Commander Shepard, Mass Effect 3

Clap Trap, Borderlands 2 (Winner)

Master Chief, Halo 4

Raul Menendez, Call of Duty: Black Ops II
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VGX 2013
Объявлены победители Spike VGX 2013



• Игра года
Grand Theft Auto V


• Студия года
Naughty Dog

• Персонаж(и) года
Близнецы Лютес (BioShock Infinite)

• Лучший шутер
BioShock Infinite

• Лучшая инди-игра
Gone Home

• Лучший экшен
Assassin’s Creed IV: Black Flag

• Лучшая спортивная игра
NBA 2K14

• Лучшая RPG
Ni no Kuni: Wrath of the White Witch

• Лучший файтинг
Injustice: Gods Among Us

• Лучшие гонки
Forza Motorsport 5

• Лучшее DLC
Far Cry 3: Blood Dragon

• Лучшая игра для Xbox 360
Brothers: A Tale of Two Sons

• Лучшая игра для PS3

The Last of Us

• Лучшая игра для Wii U
Super Mario 3D World

• Лучшая игра для PC
Gone Home

• Лучшая игра для портативных консолей
The Legend of Zelda: A Link Between Worlds

• Лучшая игра для мобильных платформ
Plants vs. Zombies 2

• Лучшая казуальная игра
Animal Crossing: New Leaf

• Лучший актер озвучения
Трой Бейкер (Джоэл из The Last of Us)

• Лучшая актриса озвучения
Эшли Джонсон (Элли из The Last of Us)

• Лучший саундтрек
Grand Theft Auto V

• Лучшая музыкальная композиция в игре
“Will the Circle be Unbroken” — Courtnee Draper & Troy Baker (BioShock Infinite)
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Editat de către bam la 2014-01-20 14:14:26




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By AndrewKiller (Power User) (0 mesaje) at 2023-07-23 11:32:53 (39 săptămâni în urmă) - [Link]






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#451 by regnumekal (User) (0 mesaje) at 2007-08-22 11:02:35 (870 săptămâni în urmă) - [Link]Top
#450 m000rfik, acesta seamana cu Counter-Strike :D


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#452 by m000rfik (User) (0 mesaje) at 2007-08-22 11:04:45 (870 săptămâni în urmă) - [Link]Top
#451 regnumekal, oi plea si joaca am vazut !Warhound
http://www.gamespot.com/pc/action/warhound/index.html?tag=result;title;1
psc si grafica!!!


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#453 by regnumekal (User) (0 mesaje) at 2007-08-22 11:07:52 (870 săptămâni în urmă) - [Link]Top
#452 m000rfik, Yeah! E facut pe Chrome Engine.

Prototype
Genre: Sci-Fi Action Adventure
Publisher: Sierra Entertainment
Developer: radical Entertainment
Platforms: PC X360 PS3
Release Date: Q3 2008



In a near-future New York City, the populace is gripped in the claws of a vicious war between three powerful factions--the military, the monsters, and you. You are Alex Mercer, a shape-shifting, backflipping, people-eating antihero, and the star of Radical Entertainment's upcoming free-roaming action-fest, Prototype. We recently got a long, hard look at Alex's approaching exploits, and we were horrified by what we saw--in a good way.

The first thing we noticed as the developers ran Alex around the beautifully rendered city streets was his uncanny speed and agility. Alex can run at least 60 miles per hour and he leaps like a frog, bouncing from car to car as if they were lily pads. Actually, he's much more graceful than a long-legged amphibian, and his moves seem clearly inspired by that darling of internet videos, parkour. Of course, his athletics go above and beyond anything remotely human, given that he can also run up walls from story to story, dash in midair, and fall from any height without breaking anything but concrete. This game will put the "loco" in locomotion.

When Alex isn't bouncing, dashing, or climbing, he's usually killing, and the environment is bustling with victims. Most of these are terrified civilians, attempting to go about their daily lives in spite of the terrible war going on around them. With a single button press, Alex can brutally kill anyone he sees. He then consumes their biomass, gaining access to everything about them, including their DNA, memories, and especially their appearance. So, in a sense, the people he kills don't die; they join him. Creepy.



And intentionally so, because Alex isn't meant to be good, or even likable. Rather, he's the fearsome byproduct of a corrupt society, the wicked specter of science gone wrong, risen to wreck his creators. He's like Godzilla in a hoodie, though the famous lizard wasn't mentioned by the developers as an influence on Alex. Rather, they mentioned Darth Maul (for his crazy, vicious side), Travis Bickle (the weirdo in Taxi Driver), and Hannibal Lecter (for his sense of taste). But Alex doesn't wield lightsabers; rather, he forms his body parts into lethal weapons, kind of like the T-1000 from Terminator 2.

We saw him turn his arms into sharp, hard prongs and slice people in two, as well as stick his hand into the ground to cause an eruption of stalagmites under a tank, which will no doubt have a massive repair bill. Alex can also grow armor plating to protect him from damage, but at the cost of being able to cut people up or impale armored vehicles. As you eat more people, your body mass becomes denser and your attacks even stronger.



Then again, why break a war machine, when you can suck up its driver and use it yourself? Alex answered this question by hopping on an Apache chopper, ripping the cockpit open, throwing out one pilot, eating the other, then continuing his assault on New York from the air. According to the devs, Alex will be able to commandeer a nice assortment of vehicles, as well as use an arsenal of weapons.

But for what, and why? Evidently, Alex was part of a governmental conspiracy involving covert biological research--a conspiracy that backfired, badly. Part of that fallout is Alex himself, and the other part is the new population of powerful and angry mutants taking over New York a block at a time. As Alex, you have to piece together the plot by eating people who know things, thereby gaining their memories.



And sometimes their mammaries. While you can always try to approach situations the violent way, Alex may also assume the physical forms of people he's eaten in order to sneakily blend in. So if you'd rather not completely destroy New York and its inhabitants as you go along, you may be able to eat only bad people and stalk through the game in their shoes, high heels, or boots, as the case may be.

If you ask us, Prototype's New York is absolutely worth saving. Not only does it look good, it's also split into accurate neighborhoods that have either been occupied by the army, the mutants, both (a war zone), or neither (a neutral zone). While we don't know the full implications of this territory system, we do know you'll be able to manipulate the conflict between the mutants and the military to suit your own personal ends.

There's a lot more we don't know about Prototype--the developers say it's only 20 percent finished--but we do know one thing: We want to know more. With its slick graphics, crazy violence, bizarre take on identity, and fascinating approach to dining etiquette, this game looks ready to kill and eat the competition when it rampages into stores sometime in late 2008.








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#454 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2007-08-22 12:19:47 (870 săptămâni în urmă) - [Link]Top
#453 regnumekal, Iak jioaca asta Super mai repede sa apara

Pe ag.ru scrie ca a sa apara tucma septembrie :crybaby:


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#455 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2007-08-22 12:35:22 (870 săptămâni în urmă) - [Link]Top




Em mai gasit nishte screenuri :


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#456 by JRocker (性交) (0 mesaje) at 2007-08-22 12:45:27 (870 săptămâni în urmă) - [Link]Top
#454 AsAsIN, tukma??? ii normal...


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#457 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2007-08-22 12:55:36 (870 săptămâni în urmă) - [Link]Top
#456 JRocker, Eu vreu sma jioc , :nervotic:


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#458 by JRocker (性交) (0 mesaje) at 2007-08-22 13:16:09 (870 săptămâni în urmă) - [Link]Top
#457 AsAsIN, multe vrei :D da ce comp tu ai???


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#459 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2007-08-22 13:18:46 (870 săptămâni în urmă) - [Link]Top
#458 JRocker, Atholn 64 Core Duo 4000+ , 2.11 GHZ, 1 GB Ram , GeForce 8600GT


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#460 by regnumekal (User) (0 mesaje) at 2007-08-22 13:20:47 (870 săptămâni în urmă) - [Link]Top
#456 JRocker, "... tukma??? ii normal.. ..." - 2008


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#461 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2007-08-22 13:22:48 (870 săptămâni în urmă) - [Link]Top
#460 regnumekal, 2008 shi inca in septembrie :crybaby:


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#462 by JRocker (性交) (0 mesaje) at 2007-08-22 13:23:16 (870 săptămâni în urmă) - [Link]Top
#460 regnumekal, aaa 2008..... e plea vreu shi eu acum.... :D

#459 AsAsIN, tu crezi ca va tsine asha jocuri compu??


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#463 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2007-08-22 13:26:22 (870 săptămâni în urmă) - [Link]Top
#462 JRocker, De ce nu Colin Mcray Rally Dirt , o mers fara probleme la maximum , de ce dar aici sa nu mearga :|


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#464 by JRocker (性交) (0 mesaje) at 2007-08-22 13:28:28 (870 săptămâni în urmă) - [Link]Top
#463 AsAsIN, O_o la 8600GT la maximum???

PS: asta va fi peste 1 an... eu sint sigur ca tu la maximum nu o sa te joci... hatea mie mii pox... xD


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#465 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2007-08-22 13:29:24 (870 săptămâni în urmă) - [Link]Top
#464 JRocker, "...8600GT la maximum..." - da , da de shi nutzi vine sa crezi


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#466 by JRocker (性交) (0 mesaje) at 2007-08-22 13:30:36 (870 săptămâni în urmă) - [Link]Top
#465 AsAsIN, oamenii la 8800GTX il punea shi nu mergea la maximum


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#467 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2007-08-22 13:31:28 (870 săptămâni în urmă) - [Link]Top
#466 JRocker, :blink: , strange


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#468 by JRocker (性交) (0 mesaje) at 2007-08-22 13:32:50 (870 săptămâni în urmă) - [Link]Top
#467 AsAsIN, very strange... xD


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#469 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2007-08-22 13:32:52 (870 săptămâni în urmă) - [Link]Top
Important ca la mine a sa mearga :ae:


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#470 by JRocker (性交) (0 mesaje) at 2007-08-22 13:33:34 (870 săptămâni în urmă) - [Link]Top
#469 AsAsIN, ei da niax nii pox eu boxu meu xD

PS; ladno stop flood xD


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#471 by BlackCross Donor (Raging Lunacy) (0 mesaje) at 2007-08-22 13:34:21 (870 săptămâni în urmă) - [Link]Top
OMG STFU! Aţi murdărit tot topicul.


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#472 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2007-08-22 13:36:20 (870 săptămâni în urmă) - [Link]Top
http://www.youtube.com/watch?v=vnz6Cxxoaek un video cu jocul Prototype


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#473 by JRocker (性交) (0 mesaje) at 2007-08-22 13:49:02 (870 săptămâni în urmă) - [Link]Top
#472 AsAsIN, :w00t: nikuia sebe!!


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#474 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2007-08-22 14:00:29 (870 săptămâni în urmă) - [Link]Top
#473 JRocker, tot asha an zas :w00t:

cel mai tare mia placut inceputul cum el sare



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#475 by regnumekal (User) (0 mesaje) at 2007-08-22 14:12:02 (870 săptămâni în urmă) - [Link]Top
Wet
Genre: Action
Publisher: Sierra Entertainment
Developer: Artificial Mind and Movement
Platforms: X360 PS3
Release Date: TBA 2008



Sierra is making it a point that its 2008 lineup will consist almost entirely of original intellectual properties, and the newly unveiled Wet certainly fits the bill. However, while this third-person action game represents a brand-new series, its gameplay borrows heavily from many sources. Basically, Wet feels like Kill Bill meets Tomb Raider meets Prince of Persia. It's a game that's so heavily stylized and full of attitude that it's purposely over-the-top in many ways.

Wet is about the adventures of Ruby, a sexy, fearless "problem solver" who lives in the middle of an airline junkyard in the desert. She'll take any type of job as long as she likes it and the price is right. These jobs can range from stealing something, protecting someone, assassination, smash-and-grab, and more. The way she solves problems is pretty violent, given that she's skilled in acrobatics, gunplay, and swordplay, and Wet is designed so you can go effortlessly from one to another in a heartbeat.



Ruby is as agile as Lara Croft and the prince in the Prince of Persia games. She can pretty much negotiate any environment by climbing, ledge-running, wall-running, leaping, and more. At the same time, she has numerous ways of taking down opponents. She can run into a room, slide, and target two opponents simultaneously with the guns in her hands. Or she can get up close and use her sword to dispatch them, which also has the possibility of letting you use a special kill move. In one example, she runs up to an opponent, leaps up and knees him in the jaw, then flips over him, lands, and finally backstabs him with her sword. Because the game models her upper and lower halves independently, Ruby is able to do all sorts of crazy, acrobatic combat moves. This is a woman who can leap across a gap while firing her pistols at the same time. Perhaps the most audacious move that we saw is her ability to actually hang upside down from a ladder and shoot opponents while sliding down the ladder inverted.



The game is early in production, so only a few environments were available to show. One involved a giant ice room in a freezer, with enemies amongst the giant blocks of ice. Another was in the guts of some kind of factory or warehouse, and a third showed off a fancy Chinese theater. Developer Artificial Mind and Movement (A2M) out of Montreal is working on the game, and the team boasts a pretty impressive number of veterans from Ubisoft Montreal, arguably one of the top game-design studios in the business. We're told that there are a number of developers who were leads on the Splinter Cell, Assassin's Creed, and Prince of Persia games. Meanwhile, Sierra turned to Hollywood writer Duppy Demetrius for the script. Demetrius is a long-time veteran of the hit television show 24, so we wonder if that means we'll see plenty of spectacular betrayals and double-crosses in the game.



It isn't just the combat that makes Ruby special. It's also the game's sense of style. The visual approach of the game seems to be in the vein of directors like Quentin Tarantino, Guy Ritchie, and Joe Carnahan. Not surprisingly, the audio direction also seems to borrow a lot from those moviemakers. Wet will have a soundtrack that wouldn't seem out of place in a Tarantino movie, and while details are yet to come, we're told that one inspiration for the soundtrack is the way the song "Stuck in the Middle" became almost synonymous with the ear scene in the movie Reservoir Dogs. Given that the game is still relatively early in production, Sierra is keeping many of the details mum for now, though we're sure to learn more about Wet in the coming months. Still, the game looks incredibly promising, as it seems like the first game to capture the style and excitement of some of the best pulp movies out there. Wet will ship for the Xbox 360 and PlayStation 3 sometime in 2008.







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