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#0 by bam (♦Aloha Na♦) (0 mesaje) at 2007-05-18 17:53:01 (914 săptămâni în urmă) - [Link]Top

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Game Awards 2012
Game of the Year

Assassins Creed III

Dishonored

Journey

Mass Effect 3

The Walking Dead: The Game (Winner)

Studio of the Year

343 Industries, Halo 4

Arkane Studios, Dishonored

Gearbox Software, Borderlands 2

Telltale Games, The Walking Dead: The Game (Winner)

Entertainment Weekly and Spike VGA Best Game of the Decade

Batman: Arkham City

BioShock

Half-Life 2 (Winner)

The Legend of Zelda: The Wind Waker

Mass Effect 2

Portal

Red Dead Redemption

Shadow of the Colossus

Wii Sports

World of Warcraft

Best Xbox 360 Game

Assassins Creed III

Borderlands 2

Dishonored

Halo 4 (Winner)

Best PS3 Game

Assassins Creed III

Borderlands 2

Dishonored

Journey (Winner)

Best Wii/Wii U Game

New Super Mario Bros. U (Winner)

The Last Story

Xenoblade Chronicles

ZombiU

Best PC Game

Diablo III

Guild Wars 2

Torchlight II

XCOM: Enemy Unknown (Winner)

Best Shooter

Borderlands 2 (Winner)

Call of Duty: Black Ops II

Halo 4

Max Payne 3

Best Action Adventure Game

Assassins Creed III

Darksiders II

Dishonored (Winner)

Sleeping Dogs

Best RPG

Diablo III

Mass Effect 3 (Winner)

Torchlight II

Xenoblade Chronicles

Best Multi-player Game

Borderlands 2 (Winner)

Call of Duty: Black Ops II

Guild Wars 2

Halo 4

Best Individual Sports Game

Hot Shots Golf: World Invitational

SSX (Winner)

Tiger Woods PGA Tour 13

WWE '13

Best Team Sports Game

FIFA Soccer 13

Madden NFL 13

NBA 2K13 (Winner)

NHL 13

Best Driving Game (TBA)

DiRT: Showdown

F1 2012

Forza Horizon

Need for Speed: Most Wanted (Winner)

Best Song in a Game

"Castle of Glass" by Linkin Park, Medal of Honor: Warfighter

"Cities" by Beck, Sound Shapes (Winner)

"I Was Born For This" by Austin Wintory, Journey

"Tears" by Health, Max Payne 3

Best Original Score

Call of Duty: Black Ops II

Halo 4

Journey (Winner)

Max Payne 3

Best Graphics

Assassin's Creed III

Dishonored

Halo 4 (Winner)

Journey

Best Independent Game

Dust: An Elysian Tail

Fez

Journey (Winner)

Mark of the Ninja

Best Fighting Game

Dead or Alive 5

Persona 4 Arena (Winner)

Street Fighter X Tekken

Tekken Tag Tournament 2

Best Handheld/Mobile Game

Gravity Rush

LittleBigPlanet PS Vita

New Super Mario Bros. 2

Sound Shapes (Winner)

Best Performance by a Human Female

Emma Stone as Amanda Cartwright, Sleeping Dogs

Jen Taylor as Cortana, Halo 4

Jennifer Hale as Commander Shepard (female version), Mass Effect 3

Melissa Hutchinson as Clementine, The Walking Dead: The Game (Winner)

Best Performance by a Human Male

Dameon Clarke as Handsome Jack, Borderlands 2 (Winner)

Dave Fennoy as Lee Everret, The Walking Dead: The Game

James McCaffrey as Max Payne, Max Payne 3

Nolan North as Captain Martin Walker, Spec Ops: The Line

Best Adapted Video Game

Disney Epic Mickey 2: The Power of Two

Lego Batman 2: DC Super Heroes

The Walking Dead: The Game (Winner)

Transformers: Fall of Cybertron

Best DLC

The Elder Scrolls V: Skyrim - Dawnguard (Winner)

Mass Effect 3 - Leviathan

Borderlands 2 - Mechromancer Pack

Portal 2 - Perpetual Testing Initiative

Best Downloadable Game

Fez

Journey

Sound Shapes

The Walking Dead: The Game (Winner)

Best Social Game

Draw Something

Marvel: Avengers Alliance

SimCity Social

You Don't Know Jack (Winner)

Most Anticipated Game

BioShock Infinite

Grand Theft Auto V (Winner)

South Park: The Stick of Truth

The Last of Us

Tomb Raider

Character of the Year

Connor Kenway, Assassin's Creed III

Commander Shepard, Mass Effect 3

Clap Trap, Borderlands 2 (Winner)

Master Chief, Halo 4

Raul Menendez, Call of Duty: Black Ops II
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VGX 2013
Объявлены победители Spike VGX 2013



• Игра года
Grand Theft Auto V


• Студия года
Naughty Dog

• Персонаж(и) года
Близнецы Лютес (BioShock Infinite)

• Лучший шутер
BioShock Infinite

• Лучшая инди-игра
Gone Home

• Лучший экшен
Assassin’s Creed IV: Black Flag

• Лучшая спортивная игра
NBA 2K14

• Лучшая RPG
Ni no Kuni: Wrath of the White Witch

• Лучший файтинг
Injustice: Gods Among Us

• Лучшие гонки
Forza Motorsport 5

• Лучшее DLC
Far Cry 3: Blood Dragon

• Лучшая игра для Xbox 360
Brothers: A Tale of Two Sons

• Лучшая игра для PS3

The Last of Us

• Лучшая игра для Wii U
Super Mario 3D World

• Лучшая игра для PC
Gone Home

• Лучшая игра для портативных консолей
The Legend of Zelda: A Link Between Worlds

• Лучшая игра для мобильных платформ
Plants vs. Zombies 2

• Лучшая казуальная игра
Animal Crossing: New Leaf

• Лучший актер озвучения
Трой Бейкер (Джоэл из The Last of Us)

• Лучшая актриса озвучения
Эшли Джонсон (Элли из The Last of Us)

• Лучший саундтрек
Grand Theft Auto V

• Лучшая музыкальная композиция в игре
“Will the Circle be Unbroken” — Courtnee Draper & Troy Baker (BioShock Infinite)
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Editat de către bam la 2014-01-20 14:14:26




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#1326 by Speedy (Căpăreţul fără Cal) (1 mesaje) at 2008-06-11 10:41:42 (858 săptămâni în urmă) - [Link]Top
#1325 regnumekal, i now,i asc about topic,it's he dead? :-(


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#1327 by XDDisabled (Power User) (0 mesaje) at 2008-06-11 10:42:44 (858 săptămâni în urmă) - [Link]Top
#1326 Speedy, "... dead ..." - :yes3:


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#1328 by Speedy (Căpăreţul fără Cal) (1 mesaje) at 2008-06-11 10:51:09 (858 săptămâni în urmă) - [Link]Top
#1327 XD, ok :-)


:lol:


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#1329 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2008-06-11 10:56:45 (858 săptămâni în urmă) - [Link]Top
Spider-Man: Web of Shadows First Look

While it may be a while before we see another Spider-Man movie, Activision and Northern California-based developer Shaba Games are teaming up to give fans of the superhero something to help pass the time, Spider-Man: Web of Shadows. The new game features an original story drawn from Spidey's comic roots, which offers considerably more material to work with than a film. We visited Shaba's San Francisco-based offices to get an early look at a work-in-progress version of the Xbox 360 game to find out what sort of trouble the webhead has gotten himself into this time.

   
 

The game's original story appears to steer clear of the polarizing Brand New Day story arc that's been going on in the comics and focuses on Spidey dealing with a big mess. His arch nemesis Venom is back, and this time, the symbiote-powered villain has figured out a nasty new trick: infecting civilians to create clones of himself. Our friendly neighborhood hero is a bit slow to catch on, so before you know it, the city and its residents are under siege. The level of threat presented by the symbiote infection leads local law enforcement to call in SHIELD to help get things under control. Unfortunately, the counterterrorism and intelligence agency's solution is a mixed blessing: Manhattan is quarantined and cut off from the outside world, leaving those inside to fend for themselves. The good news is New York is fairly overflowing with heroes (and more than a few villains); the bad news is recent events have left the city in chaos resulting in a hefty "to do" list for Spidey. To save the day, Spidey will have to assist SHIELD in evacuating the uninfected, as well as work with both heroes and villains to fend off the symbiotes. He'll also have track down Venom and figure out how to undo the symbiote infection running rampant. If all that wasn't enough, Spidey has a bit of extra incentive to deal with the symbiote infection problem: He's been reinfected himself. While this makes for an epically bad day for Spidey, it's fertile ground for the game's premise.

Shaba reps gave us a look at a handful of sequences in our demo to give us an idea of what to expect from the game. The first part of our demo was set in Harlem and found Spidey helping Power Man, aka Luke Cage, defend the neighborhood. The sequence saw Spidey taking on ordinary thugs, as well as destroying cars as part of the mission. One of the key elements to the fighting was Spidey's ability to switch between his standard red and blue outfit to the black symbiote suit on the fly. While the mechanic is similar to the system seen in the Spider-Man 3 movie game, wearing the black suit doesn't have an immediate negative result. Instead, the effect of wearing the suit is cumulative--it will affect how civilians, heroes, and villains will perceive you, as well as interact with you. So, for example, depending on how you've been playing, villains may be more open to partnering with you than heroes or vice versa. From what we saw, the system is along the lines of the morality system in KOTOR although not as set in stone. You should be able to switch which way you lean pretty easily. Besides the moral implications, each suit will have its own unique specialty. The red and blue suit is speedy, featuring assorted web-based attacks, while the black suit is slower but packs devastating power.


 

As far as combat goes, Shaba was intent on giving the action in Web of Shadows a very fluid and graceful feel, much like Spidey moves in the comics. The battle we saw certainly looked the part with Spidey swinging or leaping around his enemies and coming at them from various angles. Switching between the suits was quick and changed the look of combat. For example, the black suit isn't as big on leaping around as it is on smashing and using tendrils to knock people around. Shaba's variation on Spidey's extrasensory "spider sense" is a way to track enemies by coloring threats in red, while keeping tabs on civilians and helpful characters by coloring them in blue. You'll be able to lock your view on specific enemies, which then makes all your movement relative to their position. From what we saw, this seems to work well for combat, although we're curious to see how the camera behaves in mob-heavy combat.

The next part of our demo showcased another combat type in Web of Shadows: building combat. The levels tasks Spidey with protecting SHIELD forces, who are attempting to airlift survivors out of the city from Venom's symbiotes shambling up the side of the building. The action got crazy as Spidey leapt up and down the sides of the building, fighting the climbing mobs of symbiotes. During this segment, Shaba reps pointed out the game's robust combo system, which uses an onscreen DMC style meter that rates your skills based on how many uninterrupted hits you can get on all your enemies. The longer your combo, the more experience orbs you'll earn. The upgrades will go toward powering up your moves as opposed to granting you all new ones.


 

The final demo showcased a boss fight with the Vulture, which had Spidey racing after the airborne villain. Given the Vulture's greater mobility in the air, Spidey made constructive use of all the airborne minions zipping around the battle zone. This appears to be due, in part, to the game's swing system, which is based on Spider-Man 3's system and requires you to latch Spidey's webs onto something. However, Web of Shadows looks to be more forgiving and your web will be able to latch onto ample spots.

The sequences we saw looked solid, and we're pleased to see some familiar faces from the Marvel universe popping up. Shaba reps stated that the game will feature an eclectic cast of heroes and villains, some of which have never appeared in a Spider-man game before. How you interact with them will vary based on your current alignment in the game. In some cases, you'll team up; in others, you'll fight. We're curious to see how the game's roster of faces shapes up, given the dearth of options from the comic. This also seems to ask for a multiplayer mode of some kind, but sadly, that's not in the cards as Web of Shadows is single-player only. However, to ensure it's a meaty single-player experience, Shaba is tucking in a host of unlockable content and collectibles to find strewn about the massive virtual Manhattan that you'll be roaming around in throughout the game.

The visuals in the work-in-progress 360 game we saw were shaping up to be in line with what you'd expect. Manhattan looks sharp and populated with a respectable draw distance. The buildings and assorted structures throughout the town create a nifty jungle gym on which you'll be able to swing and fight. The pedestrian and vehicle traffic we saw was a little thin, but we reckon that's to be expected given the premise. Spider-Man is looking good although a bit small in relation to the massive city structures. The supporting cast of characters is about what you'd expect in terms of quality. Big names out of the comics, such as the Vulture and Power Man, are on par with Spidey in terms of detail, while the assorted grunts we saw were a few cuts below. Although it's still in development, Web of Shadows ran at a steady clip and featured some glitzy special effects for Spidey's on-the-fly suit changes, as well as the various attacks they could perform. The game's art style skews a bit older, along the lines of the movie games, as opposed to last year's Spider-Man: Friend or Foe, which skewed pretty young.
[

 

Audio in our demo spanned a range, given the game's work-in-progress state. Spidey is as quip-y as ever, doling out one-liners at a fast pace. The Vulture also sounded suitably menacing during the standard prefight villain rant. We also heard quite a bit of work-in-progress pedestrian and SHIELD personnel chatter. Outside of that, the action was complemented by a range of effects for Spidey's attacks. We also heard bits of the game's score, which is coming together well and has a movie soundtrack feel to it.

Spider-Man: Web of Shadows is looking like a promising action game featuring the webslinging hero. While we have a decent amount of questions around control, camera, and cast, the core gameplay seems to be pure Spidey. You'll be able to swing like a champ, web baddies, and take on villains--which is pretty much what you'd want to do as Spider-Man. Look for more on Web of Shadows in the coming months. The game is slated to ship this fall for the DS, PC, PlayStation 2, PlayStation 3, PSP, Wii, and Xbox 360.


-Game Spot

:look:




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#1330 by Speedy (Căpăreţul fără Cal) (1 mesaje) at 2008-06-11 11:06:25 (858 săptămâni în urmă) - [Link]Top
It's ALIVE!!! :ae: .


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#1331 by daymio (Power User) (0 mesaje) at 2008-06-11 11:12:12 (858 săptămâni în urmă) - [Link]Top
#1330 Speedy, nah.leave the corpse alone.


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#1332 by XDDisabled (Power User) (0 mesaje) at 2008-06-11 11:27:25 (858 săptămâni în urmă) - [Link]Top
#1329 AsAsIN, siidi levaia grafa...


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#1333 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2008-06-11 11:31:10 (858 săptămâni în urmă) - [Link]Top
#1331 daymio, we are exhumators :look:

#1332 XD, asta-i deabea inceputul


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#1334 by pokemonn (Power User) (0 mesaje) at 2008-06-11 15:54:37 (858 săptămâni în urmă) - [Link]Top
The game will suck :sarcastic:


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#1335 by XDDisabled (Power User) (0 mesaje) at 2008-06-11 15:59:49 (858 săptămâni în urmă) - [Link]Top
#1334 pokemonn, "... The game will suck ..." - +1


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#1336 by m000rfik (User) (0 mesaje) at 2008-06-11 16:21:48 (858 săptămâni în urmă) - [Link]Top
haidets sa lasam topciu ista in pace...sa se odihneasca :rip: :lol:
este gameplay.md :pardon:


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#1337 by XDDisabled (Power User) (0 mesaje) at 2008-06-11 16:25:35 (858 săptămâni în urmă) - [Link]Top
#1336 m000rfik, "... este gameplay.md ..." - acolo nui "Controlează pentru mesaje noi fiecare 3 secunde" :wink:


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#1338 by Speedy (Căpăreţul fără Cal) (1 mesaje) at 2008-06-11 18:50:21 (858 săptămâni în urmă) - [Link]Top
#1337 XD, :lol:


.


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#1339 by SpeedSnake (MGS Fan/SokuryokuHebi) (0 mesaje) at 2008-06-12 21:31:30 (858 săptămâni în urmă) - [Link]Top
wa...celovek pauk rupe tot...


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#1340 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2008-06-12 21:47:16 (858 săptămâni în urmă) - [Link]Top
#1339 SpeedSnake, :yes:


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#1341 by XDDisabled (Power User) (0 mesaje) at 2008-06-13 11:37:44 (858 săptămâni în urmă) - [Link]Top
zuma deluxe the best!!! :beee:


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#1342 by pokemonn (Power User) (0 mesaje) at 2008-06-14 12:30:37 (858 săptămâni în urmă) - [Link]Top
#1341 XD, nea Luxor )))


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#1343 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2008-06-22 17:59:34 (857 săptămâni în urmă) - [Link]Top
#1334 pokemonn, say it again  bitch xD (it's a joke i'm just being " sarcastic" )

http://www.gametrailers.com/player/35351.html



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#1344 by pokemonn (Power User) (0 mesaje) at 2008-06-22 22:43:39 (857 săptămâni în urmă) - [Link]Top
#1343 AsAsIN, ok..ok it won't suck because it already does it)))))
Dar daca serios nu chiar ma rupe, nu-mi place cum fiecare adversar ii inconjurat de culoarea rosie si dinamismul park' a ramas tot acelasi...


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#1345 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2008-06-22 23:01:48 (857 săptămâni în urmă) - [Link]Top
#1344 pokemonn, nush mie-mi place cum se bate in aer : flew flew kaboo :sarcastic:















[color=grey]P.S. Mereu am jost un fan al serie SM :) ( Friend or foe sucks big balls )
[/color]


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#1346 by pokemonn (Power User) (0 mesaje) at 2008-07-16 14:59:15 (853 săptămâni în urmă) - [Link]Top
are here any survivors ?


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#1347 by AsAsIN (Boats 'n Hoes) (0 mesaje) at 2008-07-16 15:04:41 (853 săptămâni în urmă) - [Link]Top
#1346 pokemonn, ăfcors not:look:


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#1348 by Speedy (Căpăreţul fără Cal) (1 mesaje) at 2008-07-16 17:58:38 (853 săptămâni în urmă) - [Link]Top
#1347 AsAsIN, +1 no oan


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#1349 by regnumekal (User) (0 mesaje) at 2008-07-16 18:25:32 (853 săptămâni în urmă) - [Link]Top
Hmm...Why do you constantly revive this thread? :-|


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#1350 by Lymos (User) (0 mesaje) at 2008-07-17 00:34:34 (853 săptămâni în urmă) - [Link]Top
#1349 regnumekal, Why you don't post new information about game releases?? are you bored?? :-/


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